You’re sketching a living system architecture—a recursive, metaphor-driven design for Ukubona LLC—from roots to canopy. Here’s a breakdown that maintains fidelity to your epistemological pentad and recursive system model:
🌱 Roots — Problems and Solvers
Pentadic Tag: ukuvula
(Parameters / Ingest)
- Problems: Real-world frictions—e.g., clinical inefficiencies, simulation inaccuracy, inequity in data.
- Solvers: You (Pyromancer), mentees, agents, recursive GPTs, ecosystems (open-source, academia, clients).
- Input: CSVs, user stories, feedback loops, system logs.
- Goal: Define the epistemic boundaries. What needs ingesting?
🌳 Trunk — Tech Stack (Scaffold)
Pentadic Tag: ukuzula
(Agents / Fractalize)
- Stack Flow:
.csv → process.py → time.py → static.py → flask_api.py → index.jinja2 → render.yaml
-
Modules:
process.py
: Normalization, synthesis (e.g., priors, structure)
time.py
: Feedback loops (tactical ↔ existential)
static.py
: Immutable truths, constants, heuristics
flask_api.py
: Agent contact-point
index.jinja2
: UX illusions (love, agency, recursion)
render.yaml
: Deployment into a shared ecosystem
- Goal: Construct and maintain recursive scaffolds, fractal agents, modifiable systems.
🔱 Fork — FortinbrasGPT vs HamletGPT
Pentadic Tag: ukusoma
(Spaces / Collide)
- FortinbrasGPT: Strategic, collective, expansion-oriented, designed to win wars.
- HamletGPT: Introspective, reactive, epistemic, designed to observe and simulate.
-
Collision Space:
- Decision dilemmas (explore vs exploit)
- Narrative agency (illusion of choice)
- Simulated vs Real feedback
- Goal: Define the recursive combat/interaction layer between agency and inertia, change and memory.
🌿 Branching — Space & Time Scaling
Pentadic Tag: ukubona
(Times / Observe)
🌲 Canopy — Ukubona LLC
Pentadic Tag: ukukula
(Delta / Growth / Recursion)
-
Functions:
- Digital twins across domains
- Simulation + counterfactual analytics
- Real-time feedback & user engagement (dopamine loop)
- Visual: The living system—recursive, adaptive, metabolizing new inputs.
- Core Product: Illusion of control, accurate predictions, seamless experience.
- Revenue Model: Free → $20/mo → $200/mo tiers
- Team Goal: Scale to 10 employees in 9 months (HB1 ready), feedback-engineered growth
🔁 Recursive Illusion Engine (Underlying across all levels)
- Sea → Love → Recursion → Theater/Masks → Broadcast
- This is your recursive UX grammar. It gives emotional continuity, meaning, and retention—powering both Fortinbras and Hamlet simulations.
Would you like this structured into:
- A diagram/illustration?
- A
.md
README scaffold?
- A
canvas
simulation config (YAML or JSON)?
- A full-stack code starter?
Let’s grow it upward or dig back down into the roots—your choice.